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Unity MARS Companion0.3

Unity MARS Companion v0.3

Downloads: 1098


Free

Unity MARS Companion / Specifications

Unity MARS Companion / Screenshots

Unity MARS Companion 0.3
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Unity MARS Companion / Description

Capture real-world data directly on your device and bring it into the Unity MARS authoring environment to quickly create and iterate on your AR experience.

Significantly decrease iteration time and deliver intelligent AR experiences that will accurately run in the location they’re built for.

Unity MARS Companion app features:

DATA CAPTURE
- Capture a static environment scan of a room location or various planes
- Use video to record real-world data for playback
- Use video to capture walk-throughs of your target location

IN-SITU AUTHORING
- Import content and layout assets directly on your device
- Create image-based markers or add a hotspot
- Create in-Editor game objects and preview them directly on device – without needing to manually export/import
- Import 3D-scanned inventory or other assets and immediately inspect their look and feel on the target mobile platform
- Assign placement constraints like surface elevation and minimum dimensions to your digital objects

STORE AND SYNC
- Sync in-Editor assets to the cloud and have them immediately reflected on your device
- Includes 10 GB of cloud storage for every seat

Note: The Unity MARS Companion app works alongside the Unity MARS authoring environment. For more information visit unity.com/mars. You do not need to have a subscription to Unity MARS to use the Unity MARS Companion; however functionality will be limited.

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Unity MARS Companion / What's New in v0.3

## [0.3.11-preview] - 2021-04-21
- Issue where extra space showed up in the data usage list if two projects had the same id
- Issue where only one proxy's child visibility was saved
- Issue where proxy content is saved as inactive because it was not matched at the time of save
- Issue where resource list is not updated if a resource fails to upload
- Issue where plane size condition input fields were not interactable
- IssueHandler dialog, which now shows a message about not being logged in

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