Tcheco in the Castle of Lucio is an 8-bit 2D platformer.
It’s a challenging non stop action experience that incentivizes quick thinking platforming precision and memorization.
Like older 8-bit games it’s a game that’s meant to be replayed over and over again until mastered. Quick reactions and timing are necessary for success in the game.
Levels – which are in the form of rooms – are short and require you to quickly scan to find a way to get to the next room which is either a doorway that requires a key found within that room or a black hole.
Visually and from an auditory standpoint everything about the game is designed to look and feel like an old school 8-bit game.
It’s a challenging non stop action experience that incentivizes quick thinking platforming precision and memorization.
Like older 8-bit games it’s a game that’s meant to be replayed over and over again until mastered. Quick reactions and timing are necessary for success in the game.
Levels – which are in the form of rooms – are short and require you to quickly scan to find a way to get to the next room which is either a doorway that requires a key found within that room or a black hole.
Visually and from an auditory standpoint everything about the game is designed to look and feel like an old school 8-bit game.
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